The count
LiveLive coverage · AF
TMR Testing
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,257, the top 51% of all ranked servers, and #19 in AF.
- The current map has been up 27d 19h, since Thursday 1 October, 18:03 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TMR Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,257 today
Rank
daily · 1 is bestTop 51% of all ranked servers, top 63% in AF. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at TMR Testing?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does TMR Testing wipe?
Once a month is all TMR Testing wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 19 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does TMR Testing show up in?
These are the Rust Live Stats lists TMR Testing fits: Modded Rust servers live now. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on TMR Testing carry?
These are the tags TMR Testing makes public: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; AF (Africa): The server browser places this server under Africa. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is TMR Testing at the moment?
TMR Testing is carrying 0 players at the moment, with 60 slots in total. Peak over the past week: 1. Average: 0 players.
How does TMR Testing compare with other Rust servers in the rankings?
Seven-day player hours place TMR Testing at #11,257 overall, in the top 51% of ranked servers and #19 in Africa.
Rules and settings
What rules does TMR Testing enforce, and which settings does it use?
The name TMR Testing carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on TMR Testing?
A procedural map of 3,750 with seed 261001, generated by the game, runs on TMR Testing. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does TMR Testing sit geographically?
By its own AF tag, TMR Testing sits in Africa. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 102.211.186.108:10010.
What is performance like on TMR Testing?
The average server fps was 84 over the last 48 hours; the lowest was 60. Buildings, deployables and everything else in the world added up to a maximum of 83,544 entities. The highest memory usage was 3,019 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is TMR Testing on?
The setup on TMR Testing is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does TMR Testing stay online, and is it up right now?
TMR Testing is up and running at this moment. The uptime it reports puts the last restart at about 9 hours ago. 148 of 168 hours were online in the last 7 full days, giving 88% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to TMR Testing?
Enter client.connect 102.211.186.108:10010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://TableMountainRust.rusters.io.
