The count
Live coverage · AF
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Offline [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,330, the top 69% of all ranked servers, and #22 in AF.
- The current map has been up 14d 2h, since Thursday 15 October, 16:51 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,330 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 67% in AF. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 16:51 UTC
- 27d 21hThu 26 Nov, 16:51 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 16:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Thursday 15 October 2026, 16:51 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 10 players
Sunday 4 October 2026, 01:13 UTC
- Peak
- 10
- Crowd
- halved by day 2
- Lasted
- 11.7 days
- Players before
- 3
Force wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 18:26 UTC FW
- Peak
- 6
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 3
Wipe
Wipe peaks at 4 players
Thursday 17 September 2026, 19:37 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Recent wipes on this server averaged a peak of 8 players at their busiest. The crowd on the latest wipe peaked 28 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
On what timetable does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
The prediction for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | follows its tag, since the record holds too few wipes to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 14 days 2 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are Modded Rust servers live now. Under the filters Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.
How should you read the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; AF (Africa): In the server browser it sits under Africa, which [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now?
Last seen 9 days 19 hours ago, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline right now.
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare with other Rust servers in the rankings?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #22 in Africa on the past week's player hours, and #15,330 overall in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
No gather rate appears in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of 3,500 with seed 141595, generated by the game, runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hosted in?
The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists it in Africa. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 102.39.118.251:28015.
What version of Rust is running on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online at the moment?
At the time of this update, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is down, last seen 9 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 102.39.118.251:28015. The server's website: https://discord.com/invite/cDHcf229qe.
