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40,937 players on Rust servers right now 11,633 servers online 2,826 with players on 115 fresh wipes in the last three hours [ZA]Madhouse Staging: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[ZA]Madhouse Staging

Offline [ZA]Madhouse Staging is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,757, the top 70% of all ranked servers.
  • The current map has been up 31d 17h, since Monday 28 September, 11:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#16,757ranktop 70%
31d agolast wipemonthly schedule
6d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [ZA]Madhouse Staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,757 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 14h

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 18 on average
4 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 1 on average
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Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
0 / 100
Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped
AF · groups of 8+ · biweekly · 8 on average
14 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
31 / 700

Quick answers

from the figures on this page

Wiping

On what timetable does [ZA]Madhouse Staging wipe?

Estimating [ZA]Madhouse Staging's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 31 days 17 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Where does [ZA]Madhouse Staging appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [ZA]Madhouse Staging fits: Modded Rust servers live now. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on [ZA]Madhouse Staging carry?

gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166257 (Build): This server runs game build 166257; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list [ZA]Madhouse Staging publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [ZA]Madhouse Staging?

[ZA]Madhouse Staging reads offline at the moment; the last sighting was 29 days 9 hours ago.

What position does [ZA]Madhouse Staging hold among Rust servers?

Player hours over seven days put [ZA]Madhouse Staging at #16,757, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on [ZA]Madhouse Staging?

No gather rate appears in the name [ZA]Madhouse Staging. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [ZA]Madhouse Staging?

A procedural map of 3,500 with seed 3486489, generated by the game, runs on [ZA]Madhouse Staging. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is [ZA]Madhouse Staging hosted in?

No region tag is published, though the name of [ZA]Madhouse Staging points to Africa. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 102.39.118.251:28035 is its address.

What Rust version is [ZA]Madhouse Staging on?

[ZA]Madhouse Staging operates on Windows with Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [ZA]Madhouse Staging stay online, and is it up right now?

[ZA]Madhouse Staging is currently offline, with its last appearance 29 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 28 September 2026.

Getting on

What steps connect you to [ZA]Madhouse Staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 102.39.118.251:28035. You can find its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166257
Build This server runs game build 166257.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.