The count
LiveLive coverage · AF
GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,260, the top 10% of all ranked servers, and #3 in AF.
- The current map has been up 4h, since Thursday 29 October, 17:02 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,260 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 20d 19hThu 19 Nov, 17:02 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 17:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 17:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 4
Wipe
Wipe peaks at 9 players
Thursday 15 October 2026, 16:49 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- –
- Players before
- 0
Force wipe
Force wipe: no peak counted yet
Thursday 1 October 2026, 17:55 UTC FW
- Peak
- –
- Crowd
- –
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Thursday 17 September 2026, 17:03 UTC
- Peak
- 7
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
The average peak across its recent wipes is 8 players. Peak population on the latest wipe came 27 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.5.
On what timetable does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's wipe?
The wipe rhythm on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is every 3 weeks on Thursday at 17:02 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 4 hours. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's are 2x Rust servers live now, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x it appears on the server list.
How should you read the tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
These are the tags GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; AF (Africa): Africa is the browser listing for this server; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's right now?
Live now: 2 players on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, out of 50 slots. Peak over the past week: 8. Average: 2 players. The busiest hour in the past 48 was 19:00 UTC, averaging 6 players.
Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's sit in the server rankings?
Africa places GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's at #3; overall it is #2,260, inside the top 10% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
Read the name for the rate: 2x gathering on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
Size 3,500, seed 315228242: that is the procedural map the game generates for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's sit geographically?
The AF tag on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's lists it in Africa. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 102.39.154.248:28015 is its address.
How well does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's perform?
Server fps averaged 107 over the last 48 hours, with a low of 59. It supported up to 103,568 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,550 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's up now, and how steady is its uptime?
Right now GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is online. About 2 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
Enter client.connect 102.39.154.248:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at http://gruffzone.co.za.
