The count
LiveLive coverage · AF
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #6,845, the top 31% of all ranked servers, and #14 in AF.
- The current map has been up 13d 2h, since Thursday 15 October, 16:51 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 16:51 UTC, in 21h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,845 today
Rank
daily · 1 is bestTop 31% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 21h
Next wipe Thursday 29 October, 16:51 UTC, in 21h. Biweekly: 14 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
The next wipe on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is an estimate, drawn from biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is the date of its next wipe. The world you are playing on was built 13 days 2 hours. A two-weekly wipe schedule appears in its tags.
Tags and categories
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in Rust Live Stats lists and filters?
On Rust Live Stats, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is listed under Modded Rust servers live now. Under the filters Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | signify?
These are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; AF (Africa): The server browser places this server under Africa. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Live now: 0 players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, out of 50 slots. The seven-day average is 0 players, with a peak of 4.
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?
Seven-day player hours place [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #6,845 overall, in the top 31% of ranked servers and #14 in Africa.
Settings and map
What settings and rules does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
The name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of 3,500 with seed 141595, generated by the game, runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in?
The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists it in Africa. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 102.39.90.175:28015.
How well does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform?
It never went below 171 server fps in the last 48 hours, averaging 217. It supported up to 78,269 entities, covering buildings, deployables and all other objects. Up to 2,817 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
The setup on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online at the moment?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up and running at this moment. Based on the uptime it reports, the last restart was about 14 hours ago. 144 of 144 hours were online in the last 6 full days, giving 100% uptime. On 21 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Enter client.connect 102.39.90.175:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/cDHcf229qe.
