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93,384 players on Rust servers right now 11,848 servers online 3,880 with players on 381 fresh wipes in the last three hours ServerHub Cloud Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerHub Cloud Test

Offline ServerHub Cloud Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,973, the top 45% of all ranked servers.
  • The current map has been up 26d 5h, since Saturday 3 October, 10:34 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#9,973ranktop 45%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerHub Cloud Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,973 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

Wipes

newest first

Wipe peaks at 2 players, 1 in the queue

Peak
2 +1 queue
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
246 / 700

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ServerHub Cloud Test?

The average peak across its recent wipes is 2 players. The latest wipe peaked 47 hours after it, with a queue of 1 more.

When does ServerHub Cloud Test wipe?

ServerHub Cloud Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 5 hours.

Tags and filters

Where does ServerHub Cloud Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ServerHub Cloud Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on ServerHub Cloud Test?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which ServerHub Cloud Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on ServerHub Cloud Test right now?

ServerHub Cloud Test reads offline at the moment; the last sighting was 3 days 4 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does ServerHub Cloud Test sit in the server rankings?

On player hours for the past seven days, ServerHub Cloud Test sits at #9,973, inside the top 45% of ranked servers.

Map and rules

Which settings and rules are in force on ServerHub Cloud Test?

Nothing in the name of ServerHub Cloud Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ServerHub Cloud Test?

Size 1,500, seed 1234: that is the procedural map the game generates for ServerHub Cloud Test. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is ServerHub Cloud Test hosted in?

There is no region from ServerHub Cloud Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 103.100.211.184:28015.

What Rust version is ServerHub Cloud Test on?

The setup on ServerHub Cloud Test is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does ServerHub Cloud Test stay online, and is it up right now?

ServerHub Cloud Test is currently offline, with its last appearance 3 days 4 hours ago. It was online for 99 of 168 hours in the last 7 full days, or 59% of the time. Rust Live Stats has tracked it since 27 September 2026.

Connecting

What is the way to connect to ServerHub Cloud Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.100.211.184:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.