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79,944 players on Rust servers right now 11,805 servers online 3,786 with players on 105 fresh wipes in the last three hours RealityRust | Test Stand: 0 players on now Updated every five minutes

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RealityRust | Test Stand

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 57d 5h, since Tuesday 1 September, 15:03 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,323ranktop 69%
57d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RealityRust | Test Stand

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does RealityRust | Test Stand wipe?

RealityRust | Test Stand's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 57 days 5 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RealityRust | Test Stand show up in?

The Rust Live Stats lists that include RealityRust | Test Stand are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RealityRust | Test Stand carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2632 (Protocol): You need protocol 2632 on your game to get in; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RealityRust | Test Stand publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is RealityRust | Test Stand at the moment?

Live now: 0 players on RealityRust | Test Stand, out of 50 slots. Across the past week the average was 0 players.

Where does RealityRust | Test Stand sit in the server rankings?

Player hours over seven days put RealityRust | Test Stand at #15,323, in the top 69% of all ranked servers.

Settings and map

What settings and rules does RealityRust | Test Stand run?

The name RealityRust | Test Stand carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RealityRust | Test Stand?

Size 2,000, seed 1337: that is the procedural map the game generates for RealityRust | Test Stand. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is RealityRust | Test Stand hosted in?

Nothing on RealityRust | Test Stand states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 103.114.40.43:28015.

What Rust version is RealityRust | Test Stand on?

Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Test Stand runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RealityRust | Test Stand, and is it online at the moment?

RealityRust | Test Stand is up and running at this moment. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to RealityRust | Test Stand?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.114.40.43:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2632
Protocol You need protocol 2632 on your game to get in.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.