The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,432, the top 69% of all ranked servers.
- The current map has been up 11d 7h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,432 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RandomRaids local test wipe, and at what times?
Too few wipes are recorded for RandomRaids local test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 11 days 7 hours.
Lists and tags
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for RandomRaids local test signify?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RandomRaids local test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on RandomRaids local test right now?
RandomRaids local test reads offline at the moment; the last sighting was 8 days 1 hours ago.
What position does RandomRaids local test hold among Rust servers?
On player hours for the past seven days, RandomRaids local test sits at #15,432, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on RandomRaids local test?
Nothing in the name of RandomRaids local test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
Server details
Where does RandomRaids local test sit geographically?
There is no region from RandomRaids local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.126.50.66:28115.
What version of Rust is running on RandomRaids local test?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is RandomRaids local test up now, and how steady is its uptime?
As of now, RandomRaids local test is offline; the last sighting was 8 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 October 2026.
Getting on
How do you get onto RandomRaids local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.126.50.66:28115.