The count
LiveLive coverage · Rust server
A Shockbyte x Discord Production Rust Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 23d 5h, since Tuesday 6 October, 11:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte x Discord Production Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 6 October 2026, 11:08 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?
Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 5 hours have passed since this world was generated.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include A Shockbyte x Discord Production Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs169488 (Build): This server runs game build 169488; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is A Shockbyte x Discord Production Rust Server at the moment?
A Shockbyte x Discord Production Rust Server is carrying 0 players at the moment, with 10 slots in total. Averaged over seven days: 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?
On player hours for the past seven days, A Shockbyte x Discord Production Rust Server sits at #15,341, inside the top 69% of ranked servers.
Settings and map
What settings and rules does A Shockbyte x Discord Production Rust Server run?
Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 3,500, seed 69420. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is A Shockbyte x Discord Production Rust Server hosted in?
There is no region from A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 103.15.237.113:27369.
Is performance on A Shockbyte x Discord Production Rust Server steady?
The average server fps was 226 over the last 48 hours; the lowest was 112. Entity count reached 71,000: buildings, deployables and the rest of the world. Up to 4,967 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte x Discord Production Rust Server on?
A Shockbyte x Discord Production Rust Server operates on Linux with Rust network protocol 2635 and build 169488. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?
A Shockbyte x Discord Production Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 26 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to A Shockbyte x Discord Production Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.15.237.113:27369.