The count
LiveLive coverage · Rust server
MoonNuts
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,655, the top 61% of all ranked servers.
- The current map has been up 4d 4h, since Sunday 25 October, 07:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MoonNuts
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,655 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 07:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 2 October 2026, 04:31 UTC
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 23.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at MoonNuts?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
On what timetable does MoonNuts wipe?
Too few wipes are recorded for MoonNuts to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 4 days 4 hours.
Tags and filters
Where does MoonNuts appear in Rust Live Stats lists and filters?
On Rust Live Stats, MoonNuts is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on MoonNuts carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which MoonNuts publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is MoonNuts at the moment?
MoonNuts is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 1. Average: 0 players.
Where does MoonNuts sit in the server rankings?
Player hours over seven days put MoonNuts at #13,655, in the top 61% of all ranked servers.
Map and rules
What settings and rules does MoonNuts run?
The name MoonNuts carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for MoonNuts?
Size 2,000, seed 1318161680: that is the procedural map the game generates for MoonNuts. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does MoonNuts sit geographically?
No region is published by MoonNuts. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 103.15.237.121:21363.
Is performance on MoonNuts steady?
Server fps averaged 239 over the last 48 hours, with a low of 221. Entity count reached 17,166: buildings, deployables and the rest of the world. Memory use peaked at 3,755 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is MoonNuts on?
MoonNuts operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is MoonNuts up now, and how steady is its uptime?
Right now MoonNuts is online. The uptime it reports puts the last restart at about 2 days 21 hours ago. 65 of 168 hours were online in the last 7 full days, giving 39% uptime. The first sighting by Rust Live Stats was on 24 September 2026.
Getting on
How do you get onto MoonNuts?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.15.237.121:21363.