Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,056 players on Rust servers right now 11,700 servers online 3,055 with players on 102 fresh wipes in the last three hours Funtime Frinckus: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Funtime Frinckus

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,947, the top 31% of all ranked servers.
  • The current map has been up 6d 18h, since Thursday 22 October, 06:58 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#6,947ranktop 31%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Funtime Frinckus

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,947 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 22 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
17.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Funtime Frinckus?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.

When does Funtime Frinckus wipe?

The record holds too few of Funtime Frinckus's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 18 hours have passed since this world was generated.

Lists and tags

Where does Funtime Frinckus appear in Rust Live Stats lists and filters?

On Rust Live Stats, Funtime Frinckus is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Funtime Frinckus?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Funtime Frinckus publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Funtime Frinckus at the moment?

Live now: 0 players on Funtime Frinckus, out of 10 slots. Peak over the past week: 1. Average: 0 players.

What position does Funtime Frinckus hold among Rust servers?

On player hours for the past seven days, Funtime Frinckus sits at #6,947, inside the top 31% of ranked servers.

Map and rules

What settings and rules does Funtime Frinckus run?

The name Funtime Frinckus carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Funtime Frinckus?

Size 3,500, seed 69420: that is the procedural map the game generates for Funtime Frinckus. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is Funtime Frinckus hosted in?

There is no region from Funtime Frinckus. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.15.237.23:28840.

What is performance like on Funtime Frinckus?

It never went below 53 server fps in the last 48 hours, averaging 162. Entity count reached 70,422: buildings, deployables and the rest of the world. The highest memory usage was 3,984 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Funtime Frinckus on?

The setup on Funtime Frinckus is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Funtime Frinckus, and is it online at the moment?

Funtime Frinckus is up and running at this moment. About 16 hours ago is when it last restarted, according to its uptime. It was online for 160 of 168 hours in the last 7 full days, or 95% of the time. The first sighting by Rust Live Stats was on 5 October 2026.

Connecting

How do you get onto Funtime Frinckus?

Enter client.connect 103.15.237.23:28840 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.