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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 9d 2h, since Tuesday 20 October, 06:32 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,338ranktop 69%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
4.8 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
7.5 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
5 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 2
Lasted
3.9 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
3.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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106 / 500
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EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

On what timetable does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 9 days 2 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for A Shockbyte Rust Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is A Shockbyte Rust Server at the moment?

Live now: 0 players on A Shockbyte Rust Server, out of 4 slots. The seven-day average for this server is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours for the past seven days, A Shockbyte Rust Server sits at #15,338, inside the top 69% of ranked servers.

Rules and settings

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Shockbyte Rust Server?

Size 3,500, seed 484012: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is A Shockbyte Rust Server in?

There is no region from A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 103.15.237.93:20282.

What is performance like on A Shockbyte Rust Server?

Server fps averaged 186 over the last 48 hours, with a low of 134. It supported up to 69,169 entities, covering buildings, deployables and all other objects. The highest memory usage was 6,123 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does A Shockbyte Rust Server stay online, and is it up right now?

Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 9 days ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.15.237.93:20282.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.