The count
Live coverage · Rust server
test plugins
Offline test plugins is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 99 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,595, the top 62% of all ranked servers.
- The current map has been up 25d 22h, since Thursday 1 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test plugins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,595 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does test plugins wipe?
test plugins's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 22 hours have passed since this world was generated.
Tags and filters
Where does test plugins appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test plugins are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on test plugins carry?
gmrust (Game mode): Survival here follows standard Rust; mp99 (Max players): 99 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; ^x (Unknown flag): Facepunch leaves this flag undocumented: that is the tag list test plugins publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on test plugins right now?
Last seen 17 days 12 hours ago, test plugins is offline right now.
Where does test plugins sit in the server rankings?
On player hours for the past seven days, test plugins sits at #13,595, inside the top 62% of ranked servers.
Map and rules
Which settings and rules are in force on test plugins?
The name test plugins carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Server details
What location is test plugins in?
Nothing on test plugins states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 103.151.173.91:28015.
What version of Rust is running on test plugins?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Steam updates it for you, but your game needs the same protocol to join.
Does test plugins stay online, and is it up right now?
At the time of this update, test plugins is down, last seen 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.
Getting on
How do you get onto test plugins?
Enter client.connect 103.151.173.91:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.