The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,398.
- The current map has been up 55d 16h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,398 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does MonkeyCode Test Server wipe?
MonkeyCode Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 55 days 16 hours.
Tags and categories
Which Rust Live Stats filters and lists does MonkeyCode Test Server show up in?
The Rust Live Stats lists that include MonkeyCode Test Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MonkeyCode Test Server?
These are the tags MonkeyCode Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is MonkeyCode Test Server at the moment?
MonkeyCode Test Server is not online at the moment, having last been seen 40 days 9 hours ago.
How does MonkeyCode Test Server compare with other Rust servers in the rankings?
Player hours over seven days put MonkeyCode Test Server at #15,398, in the top – of all ranked servers.
Rules and settings
Which settings and rules are in force on MonkeyCode Test Server?
No gather rate appears in the name MonkeyCode Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on MonkeyCode Test Server?
The map on MonkeyCode Test Server is procedural, made by the game itself.
Server facts
Where does MonkeyCode Test Server sit geographically?
There is no region from MonkeyCode Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.156.242.196:28015 is its address.
What Rust version is MonkeyCode Test Server on?
MonkeyCode Test Server operates on Linux with Rust network protocol 2633 and build 162929. To join, your game must use the same protocol; Steam handles the update for you.
Is MonkeyCode Test Server up now, and how steady is its uptime?
MonkeyCode Test Server is currently offline, with its last appearance 40 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto MonkeyCode Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.156.242.196:28015.