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97,136 players on Rust servers right now 11,875 servers online 3,915 with players on 398 fresh wipes in the last three hours MonkeyCode Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MonkeyCode Test Server

Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,502.
  • The current map has been up 55d 15h, since Friday 4 September, 01:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,502rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MonkeyCode Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,502 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
244 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Wipe schedule

How often does MonkeyCode Test Server wipe, and at what times?

MonkeyCode Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 55 days 15 hours.

Tags and categories

Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MonkeyCode Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MonkeyCode Test Server?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MonkeyCode Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on MonkeyCode Test Server right now?

MonkeyCode Test Server reads offline at the moment; the last sighting was 42 days 9 hours ago.

What position does MonkeyCode Test Server hold among Rust servers?

On player hours for the past seven days, MonkeyCode Test Server sits at #15,502, inside the top – of ranked servers.

Settings and map

Which settings and rules are in force on MonkeyCode Test Server?

No gather rate appears in the name MonkeyCode Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on MonkeyCode Test Server?

A procedural map, generated by the game, runs on MonkeyCode Test Server.

Server facts

Which region is MonkeyCode Test Server hosted in?

Nothing on MonkeyCode Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.156.242.197:28015 is its address.

What Rust version is MonkeyCode Test Server on?

The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does MonkeyCode Test Server stay online, and is it up right now?

As of now, MonkeyCode Test Server is offline; the last sighting was 42 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to MonkeyCode Test Server?

Enter client.connect 103.156.242.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.