The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,502.
- The current map has been up 55d 15h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,502 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does MonkeyCode Test Server wipe, and at what times?
MonkeyCode Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 55 days 15 hours.
Tags and categories
Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists MonkeyCode Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MonkeyCode Test Server?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MonkeyCode Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on MonkeyCode Test Server right now?
MonkeyCode Test Server reads offline at the moment; the last sighting was 42 days 9 hours ago.
What position does MonkeyCode Test Server hold among Rust servers?
On player hours for the past seven days, MonkeyCode Test Server sits at #15,502, inside the top – of ranked servers.
Settings and map
Which settings and rules are in force on MonkeyCode Test Server?
No gather rate appears in the name MonkeyCode Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on MonkeyCode Test Server?
A procedural map, generated by the game, runs on MonkeyCode Test Server.
Server facts
Which region is MonkeyCode Test Server hosted in?
Nothing on MonkeyCode Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 103.156.242.197:28015 is its address.
What Rust version is MonkeyCode Test Server on?
The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does MonkeyCode Test Server stay online, and is it up right now?
As of now, MonkeyCode Test Server is offline; the last sighting was 42 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to MonkeyCode Test Server?
Enter client.connect 103.156.242.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.