The count
Live coverage · Rust server
test plugins
Offline test plugins is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 99 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,013, the top 69% of all ranked servers.
- The current map has been up 26d 7h, since Thursday 1 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test plugins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,013 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test plugins wipe, and at what times?
The record holds too few of test plugins's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 7 hours have passed since this world was generated.
Tags and categories
Where does test plugins appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists test plugins fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on test plugins carry?
gmrust (Game mode): Standard survival, in the Rust style; mp99 (Max players): 99 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; ^x (Unknown flag): Facepunch leaves this flag undocumented: that is the tag list test plugins publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is test plugins at the moment?
Last seen 26 days 7 hours ago, test plugins is offline right now.
What position does test plugins hold among Rust servers?
Player hours over seven days put test plugins at #16,013, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does test plugins run?
The name test plugins carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
About the server
Which region is test plugins hosted in?
There is no region from test plugins. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.172.182.27:28015.
What Rust version is test plugins on?
The setup on test plugins is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is test plugins up now, and how steady is its uptime?
As of now, test plugins is offline; the last sighting was 26 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.
How to join
What steps connect you to test plugins?
Enter client.connect 103.172.182.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.