The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 37d 15h, since Monday 21 September, 22:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 21 September 2026, 21:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at TroubleChute?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
How often does TroubleChute wipe, and at what times?
Too few wipes are recorded for TroubleChute to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 37 days 15 hours have passed since this world was generated.
Tags and categories
Where does TroubleChute appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for TroubleChute signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162616 (Build): Build: 162616; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TroubleChute publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on TroubleChute right now?
TroubleChute reads offline at the moment; the last sighting was 2 days 17 hours ago. The seven-day average for this server is 0 players.
What position does TroubleChute hold among Rust servers?
Player hours over seven days put TroubleChute at #15,335, in the top 69% of all ranked servers.
Settings and map
What rules does TroubleChute enforce, and which settings does it use?
The name TroubleChute carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TroubleChute?
TroubleChute uses a procedural map, which the game generates.
About the server
Where does TroubleChute sit geographically?
Nothing on TroubleChute states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 103.174.225.210:28015.
What version of Rust is running on TroubleChute?
TroubleChute operates on Windows with Rust network protocol 2633 and build 162616. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is TroubleChute, and is it online at the moment?
TroubleChute is currently offline, with its last appearance 2 days 17 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 21 September 2026.
Getting on
How do you get onto TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.174.225.210:28015.