The count
Live coverage · OC
Eternal AU 2x - Pre-Server
Offline Eternal AU 2x - Pre-Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,842, the top 72% of all ranked servers, and #194 in OC.
- The current map has been up 21d 21h, since Thursday 8 October, 06:56 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Eternal AU 2x - Pre-Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,842 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 14h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 20d 2hThu 19 Nov, 06:56 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 8 October 2026, 06:56 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 09:12 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Eternal AU 2x - Pre-Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 4 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Eternal AU 2x - Pre-Server wipe?
With too few of Eternal AU 2x - Pre-Server's wipes recorded to confirm the schedule, the tag is used for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 21 days 21 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Which Rust Live Stats filters and lists does Eternal AU 2x - Pre-Server show up in?
The Rust Live Stats lists that include Eternal AU 2x - Pre-Server are 2x Rust servers live now, Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should you read the tags on Eternal AU 2x - Pre-Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts12 (Group limit): Team cap: 12; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): In the server browser it sits under Oceania; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which Eternal AU 2x - Pre-Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Eternal AU 2x - Pre-Server?
Eternal AU 2x - Pre-Server is not online at the moment, having last been seen 20 days 6 hours ago.
Where does Eternal AU 2x - Pre-Server sit in the server rankings?
Eternal AU 2x - Pre-Server is #194 in Oceania on the past week's player hours, and #15,842 overall in the top 72% of ranked servers.
Map and rules
Which settings and rules are in force on Eternal AU 2x - Pre-Server?
Read the name for the rate: 2x gathering on Eternal AU 2x - Pre-Server. Group size tops out at 12 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Where does Eternal AU 2x - Pre-Server sit geographically?
By its own OC tag, Eternal AU 2x - Pre-Server sits in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 103.193.81.106:28030 is its address.
What Rust version is Eternal AU 2x - Pre-Server on?
Eternal AU 2x - Pre-Server operates on Linux with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Eternal AU 2x - Pre-Server up now, and how steady is its uptime?
As of now, Eternal AU 2x - Pre-Server is offline; the last sighting was 20 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
How to join
What steps connect you to Eternal AU 2x - Pre-Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.193.81.106:28030.