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93,384 players on Rust servers right now 11,848 servers online 3,880 with players on 381 fresh wipes in the last three hours WACKO'S WORLD: 0 players on now Updated every five minutes

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WACKO'S WORLD

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,175, the top 46% of all ranked servers.
  • The current map has been up 8h, since Thursday 29 October, 07:15 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#10,175ranktop 46%
8h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on WACKO'S WORLD

Players

AveragePeakWipe
00.511.5203:0005:0007:0010:0012:0014:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040003:0005:0007:0010:0012:0014:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,175 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 1
Lasted
3.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
246 / 700

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at WACKO'S WORLD?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

How often does WACKO'S WORLD wipe, and at what times?

Wipes on WACKO'S WORLD come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 hours.

Lists and tags

Which Rust Live Stats filters and lists does WACKO'S WORLD show up in?

The Rust Live Stats lists that include WACKO'S WORLD are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on WACKO'S WORLD?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list WACKO'S WORLD publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on WACKO'S WORLD?

0 of WACKO'S WORLD's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.

Where does WACKO'S WORLD sit in the server rankings?

Player hours over seven days put WACKO'S WORLD at #10,175, in the top 46% of all ranked servers.

Settings and map

What rules does WACKO'S WORLD enforce, and which settings does it use?

No gather rate appears in the name WACKO'S WORLD. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on WACKO'S WORLD?

A procedural map of 3,000 with seed 1614934987, generated by the game, runs on WACKO'S WORLD. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is WACKO'S WORLD in?

There is no region from WACKO'S WORLD. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 103.193.81.79:28080.

How well does WACKO'S WORLD perform?

Server fps averaged 220 over the last 48 hours, with a low of 201. It supported up to 48,129 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,338 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is WACKO'S WORLD on?

Rust network protocol 2635 and build 168909 on Windows is what WACKO'S WORLD runs. Steam updates it for you, but your game needs the same protocol to join.

Does WACKO'S WORLD stay online, and is it up right now?

WACKO'S WORLD is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 September 2026.

Connecting

What is the way to connect to WACKO'S WORLD?

Enter client.connect 103.193.81.79:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.