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Live Rust server stats, updated every five minutes.
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34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours pllm-test-1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

pllm-test-1

Offline pllm-test-1 is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,441, the top 71% of all ranked servers.
  • The current map has been up 16d 6h, since Tuesday 13 October, 00:02 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on pllm-test-1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,441 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wipe schedule

How often does pllm-test-1 wipe, and at what times?

pllm-test-1's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 16 days 6 hours.

Tags and categories

Where does pllm-test-1 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists pllm-test-1 fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on pllm-test-1?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list pllm-test-1 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on pllm-test-1 right now?

Last seen 16 days 5 hours ago, pllm-test-1 is offline right now.

Where does pllm-test-1 sit in the server rankings?

Ranked by seven-day player hours, pllm-test-1 is #15,441, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does pllm-test-1 run?

The name pllm-test-1 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for pllm-test-1?

A procedural map, generated by the game, runs on pllm-test-1.

About the server

Which region is pllm-test-1 hosted in?

Nothing on pllm-test-1 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.196.86.124:28115.

What version of Rust is running on pllm-test-1?

pllm-test-1 operates on Linux with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.

Does pllm-test-1 stay online, and is it up right now?

At the time of this update, pllm-test-1 is down, last seen 16 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 October 2026.

How to join

What steps connect you to pllm-test-1?

Enter client.connect 103.196.86.124:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.