The count
Live coverage · Rust server
pllm-test-2
Offline pllm-test-2 is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,441, the top 71% of all ranked servers.
- The current map has been up 16d 10h, since Tuesday 13 October, 00:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,441 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does pllm-test-2 wipe?
Too few wipes are recorded for pllm-test-2 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 10 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does pllm-test-2 show up in?
These are the Rust Live Stats lists pllm-test-2 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for pllm-test-2 signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which pllm-test-2 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on pllm-test-2?
pllm-test-2 reads offline at the moment; the last sighting was 16 days 10 hours ago.
How does pllm-test-2 compare with other Rust servers in the rankings?
Player hours over seven days put pllm-test-2 at #15,441, in the top 71% of all ranked servers.
Map and rules
What rules does pllm-test-2 enforce, and which settings does it use?
No gather rate appears in the name pllm-test-2. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for pllm-test-2?
A procedural map, generated by the game, runs on pllm-test-2.
Server details
What location is pllm-test-2 in?
Nothing on pllm-test-2 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 103.196.86.124:28215.
What version of Rust is running on pllm-test-2?
The setup on pllm-test-2 is Rust network protocol 2634 and build 167584 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is pllm-test-2 up now, and how steady is its uptime?
As of now, pllm-test-2 is offline; the last sighting was 16 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 October 2026.
How to join
How do you get onto pllm-test-2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.196.86.124:28215.