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74,965 players on Rust servers right now 11,829 servers online 3,733 with players on 252 fresh wipes in the last three hours pllm-test-0: 0 players (offline) Updated every five minutes

Live coverage · Rust server

pllm-test-0

Offline pllm-test-0 is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,441, the top 71% of all ranked servers.
  • The current map has been up 16d 14h, since Monday 12 October, 23:49 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on pllm-test-0

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,441 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700

Quick answers

from the figures on this page

Wiping

On what timetable does pllm-test-0 wipe?

The record holds too few of pllm-test-0's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 14 hours.

Tags and filters

Where does pllm-test-0 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include pllm-test-0 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for pllm-test-0 signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which pllm-test-0 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is pllm-test-0 at the moment?

pllm-test-0 reads offline at the moment; the last sighting was 16 days 13 hours ago.

What position does pllm-test-0 hold among Rust servers?

Ranked by seven-day player hours, pllm-test-0 is #15,441, placing it in the top 71% of ranked servers.

Rules and settings

What rules does pllm-test-0 enforce, and which settings does it use?

No gather rate appears in the name pllm-test-0. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for pllm-test-0?

A procedural map, generated by the game, runs on pllm-test-0.

Server details

What location is pllm-test-0 in?

No region is published by pllm-test-0. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 103.196.86.151:28015.

What Rust version is pllm-test-0 on?

The setup on pllm-test-0 is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does pllm-test-0 stay online, and is it up right now?

As of now, pllm-test-0 is offline; the last sighting was 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

Connecting

What is the way to connect to pllm-test-0?

Enter client.connect 103.196.86.151:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.