The count
Live coverage · Rust server
pllm-test-0
Offline pllm-test-0 is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,441, the top 71% of all ranked servers.
- The current map has been up 15d 12h, since Monday 12 October, 23:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,441 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 23:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on pllm-test-0?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does pllm-test-0 wipe?
pllm-test-0's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 15 days 12 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does pllm-test-0 show up in?
The Rust Live Stats lists that include pllm-test-0 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on pllm-test-0 carry?
gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list pllm-test-0 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is pllm-test-0 at the moment?
pllm-test-0 reads offline at the moment; the last sighting was 15 days 11 hours ago.
How does pllm-test-0 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, pllm-test-0 is #15,441, placing it in the top 71% of ranked servers.
Rules and settings
What rules does pllm-test-0 enforce, and which settings does it use?
The name pllm-test-0 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for pllm-test-0?
The map on pllm-test-0 is procedural, made by the game itself.
Server details
What location is pllm-test-0 in?
Nothing on pllm-test-0 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 103.196.86.24:28015.
What version of Rust is running on pllm-test-0?
The setup on pllm-test-0 is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does pllm-test-0 stay online, and is it up right now?
pllm-test-0 is currently offline, with its last appearance 15 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to pllm-test-0?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.196.86.24:28015.