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61,678 players on Rust servers right now 11,718 servers online 3,282 with players on 174 fresh wipes in the last three hours chill-dev-test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

chill-dev-test

Offline chill-dev-test is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,967, the top 71% of all ranked servers.
  • The current map has been up 26d 11h, since Saturday 3 October, 12:29 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,967ranktop 71%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on chill-dev-test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
11.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4 days
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
7.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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no group limit · 149 on average
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131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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211 / 215

Quick answers

from the figures on this page

Wiping

What happens on wipe day at chill-dev-test?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 10 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 5.

How often does chill-dev-test wipe, and at what times?

No next wipe can be predicted for chill-dev-test, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does chill-dev-test show up in?

On Rust Live Stats, chill-dev-test is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for chill-dev-test signify?

These are the tags chill-dev-test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is chill-dev-test at the moment?

chill-dev-test is not online at the moment, having last been seen 23 days 1 hours ago.

Where does chill-dev-test sit in the server rankings?

Player hours over seven days put chill-dev-test at #15,967, in the top 71% of all ranked servers.

Settings and map

What settings and rules does chill-dev-test run?

The name chill-dev-test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on chill-dev-test?

The map on chill-dev-test is procedural, made by the game itself.

About the server

Where does chill-dev-test sit geographically?

There is no region from chill-dev-test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 103.62.155.217:28500 is its address.

What Rust version is chill-dev-test on?

Rust network protocol 2634 and build 166652 on Windows is what chill-dev-test runs. Steam updates it for you, but your game needs the same protocol to join.

Does chill-dev-test stay online, and is it up right now?

At the time of this update, chill-dev-test is down, last seen 23 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto chill-dev-test?

Enter client.connect 103.62.155.217:28500 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.