The count
LiveLive coverage · Rust server
Chicago Rust
Key points
- 0 of 120 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,471, the top 25% of all ranked servers.
- The current map has been up 27d 19h, since Thursday 1 October, 19:09 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Chicago Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,471 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 19:09 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Chicago Rust?
Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 9 hours after it.
How often does Chicago Rust wipe, and at what times?
Nothing wipes Chicago Rust but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 19 hours.
Tags and filters
Which Rust Live Stats filters and lists does Chicago Rust show up in?
The Rust Live Stats lists that include Chicago Rust are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Chicago Rust carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp120 (Max players): The slot count is 120; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Chicago Rust publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Chicago Rust at the moment?
Chicago Rust is carrying 0 players at the moment, with 120 slots in total. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.
How does Chicago Rust compare with other Rust servers in the rankings?
On player hours for the past seven days, Chicago Rust sits at #5,471, inside the top 25% of ranked servers.
Settings and map
What rules does Chicago Rust enforce, and which settings does it use?
The name Chicago Rust carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Chicago Rust?
Chicago Rust runs a game-generated procedural map: size 4,300, seed 637000580. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is Chicago Rust in?
No region is published by Chicago Rust. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.129.132.53:28259.
How well does Chicago Rust perform?
The average server fps was 8 over the last 48 hours; the lowest was 5. It supported up to 107,011 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,444 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Chicago Rust on?
Chicago Rust operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Chicago Rust up now, and how steady is its uptime?
Chicago Rust is up and running at this moment. The uptime it reports puts the last restart at about 5 days 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Chicago Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.53:28259.