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79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours Chicago Rust: 0 players on now Updated every five minutes

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Chicago Rust

Key points

  • 0 of 120 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,471, the top 25% of all ranked servers.
  • The current map has been up 27d 19h, since Thursday 1 October, 19:09 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 120 players

0/ 120players now 0% full
07-day averagepeak 3
#5,471ranktop 25%
27d agolast wipeno schedule published
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Chicago Rust

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,471 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 4h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 4h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
254 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Chicago Rust?

Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 9 hours after it.

How often does Chicago Rust wipe, and at what times?

Nothing wipes Chicago Rust but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does Chicago Rust show up in?

The Rust Live Stats lists that include Chicago Rust are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Chicago Rust carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp120 (Max players): The slot count is 120; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Chicago Rust publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Chicago Rust at the moment?

Chicago Rust is carrying 0 players at the moment, with 120 slots in total. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.

How does Chicago Rust compare with other Rust servers in the rankings?

On player hours for the past seven days, Chicago Rust sits at #5,471, inside the top 25% of ranked servers.

Settings and map

What rules does Chicago Rust enforce, and which settings does it use?

The name Chicago Rust carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Chicago Rust?

Chicago Rust runs a game-generated procedural map: size 4,300, seed 637000580. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is Chicago Rust in?

No region is published by Chicago Rust. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.129.132.53:28259.

How well does Chicago Rust perform?

The average server fps was 8 over the last 48 hours; the lowest was 5. It supported up to 107,011 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,444 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Chicago Rust on?

Chicago Rust operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Chicago Rust up now, and how steady is its uptime?

Chicago Rust is up and running at this moment. The uptime it reports puts the last restart at about 5 days 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Chicago Rust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.53:28259.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp120
Max players The slot count is 120.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.