The count
LiveLive coverage · Rust server
The Chill Zone
Key points
- 0 of 160 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #5,014, the top 23% of all ranked servers.
- The current map has been up 12d 21h, since Thursday 15 October, 03:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on The Chill Zone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,014 today
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Thursday 15 October 2026, 03:14 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 21:10 UTC FW
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 13.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 20 September 2026, 18:18 UTC
- Peak
- 2
- Crowd
- halved by day 7
- Lasted
- 11.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at The Chill Zone?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 37 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 5.5.
How often does The Chill Zone wipe, and at what times?
The Chill Zone wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 12 days 21 hours.
Lists and tags
Which Rust Live Stats filters and lists does The Chill Zone show up in?
The Rust Live Stats lists that include The Chill Zone are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on The Chill Zone?
gmrust (Game mode): The game mode is standard Rust survival; mp160 (Max players): 160 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list The Chill Zone publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on The Chill Zone right now?
The Chill Zone is carrying 0 players at the moment, with 160 slots in total. The seven-day average is 0 players, with a peak of 4. The busiest hour in the past 48 was 19:00 UTC, averaging 1 players.
Where does The Chill Zone sit in the server rankings?
On player hours for the past seven days, The Chill Zone sits at #5,014, inside the top 23% of ranked servers.
Settings and map
What settings and rules does The Chill Zone run?
Nothing in the name of The Chill Zone states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on The Chill Zone?
The Chill Zone runs a game-generated procedural map: size 4,350, seed 1193930318. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does The Chill Zone sit geographically?
Nothing on The Chill Zone states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.143.3.231:28029.
How well does The Chill Zone perform?
Server fps averaged 7 over the last 48 hours, with a low of 5. Entity count reached 111,558: buildings, deployables and the rest of the world. The highest memory usage was 4,704 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is The Chill Zone on?
The setup on The Chill Zone is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is The Chill Zone up now, and how steady is its uptime?
At the time of this update, The Chill Zone is live. About 5 days 2 hours ago is when it last restarted, according to its uptime. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to The Chill Zone?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.231:28029.
