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48,663 players on Rust servers right now 11,668 servers online 3,138 with players on 118 fresh wipes in the last three hours A Rust Server: 0 players on now Updated every five minutes

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A Rust Server

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,374, the top 56% of all ranked servers.
  • The current map has been up 7d 15h, since Wednesday 21 October, 18:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak 1
#12,374ranktop 56%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Rust Server

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246810:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,374 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
halved by day 1
Lasted
9.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
15.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on A Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

How often does A Rust Server wipe, and at what times?

A Rust Server wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 15 hours.

Tags and filters

Where does A Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Rust Server?

These are the tags A Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts20 (Group limit): Each team holds 20 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on A Rust Server right now?

0 players are on A Rust Server at the moment. Averaged across seven days, 0 players; the peak was 1.

How does A Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Rust Server sits at #12,374, inside the top 56% of ranked servers.

Rules and settings

What rules does A Rust Server enforce, and which settings does it use?

No gather rate appears in the name A Rust Server. The cap on a group is 20 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on A Rust Server?

A Rust Server runs a game-generated procedural map: size 2,600, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server details

Which region is A Rust Server hosted in?

Nothing on A Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.143.3.231:28449 is its address.

How well does A Rust Server perform?

It never went below 5 server fps in the last 48 hours, averaging 5. Entity count reached 32,065: buildings, deployables and the rest of the world. Memory use peaked at 1,563 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Rust Server, and is it online at the moment?

A Rust Server is up and running at this moment. About 19 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to A Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.143.3.231:28449. The server's website: https://discord.com/invite/feMTbPSGZJ.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players Slots: 0.
ts20
Group limit Each team holds 20 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.