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38,888 players on Rust servers right now 11,642 servers online 2,942 with players on 70 fresh wipes in the last three hours typical test: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

typical test

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,082, the top 68% of all ranked servers.
  • The current map has been up 2d 2h, since Monday 26 October, 00:35 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#15,082ranktop 68%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on typical test

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,082 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000

Quick answers

from the figures on this page

Wiping

When does typical test wipe?

The record holds too few of typical test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 2 days 2 hours.

Tags and categories

Where does typical test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include typical test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on typical test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which typical test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on typical test right now?

Live now: 0 players on typical test, out of 100 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 05:00 UTC, averaging 0 players.

Where does typical test sit in the server rankings?

Ranked by seven-day player hours, typical test is #15,082, placing it in the top 68% of ranked servers.

Map and rules

What rules does typical test enforce, and which settings does it use?

No gather rate appears in the name typical test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on typical test?

A procedural map of 1,000 with seed 6738, generated by the game, runs on typical test. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is typical test hosted in?

Nothing on typical test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.153.151.75:28015 is its address.

Is performance on typical test steady?

Server fps averaged 240 over the last 48 hours, with a low of 239. Entity count reached 3,864: buildings, deployables and the rest of the world. The highest memory usage was 1,472 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on typical test?

The setup on typical test is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is typical test, and is it online at the moment?

Right now typical test is online. About 29 hours ago is when it last restarted, according to its uptime. 24 of 24 hours were online in the last 1 full day, giving 100% uptime. Rust Live Stats has tracked it since 26 October 2026.

Connecting

What is the way to connect to typical test?

Enter client.connect 104.153.151.75:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.