The count
LiveLive coverage · Rust server
cave testing
Key points
- 0 of 8 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 26d 4h, since Saturday 3 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on cave testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 08:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on cave testing?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does cave testing wipe?
The record holds too few of cave testing's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does cave testing show up in?
The Rust Live Stats lists that include cave testing are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on cave testing?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which cave testing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is cave testing at the moment?
0 of cave testing's 8 slots are filled right now. Across the past week the average was 0 players.
What position does cave testing hold among Rust servers?
Player hours over seven days put cave testing at #15,318, in the top 69% of all ranked servers.
Map and rules
What rules does cave testing enforce, and which settings does it use?
The name cave testing carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for cave testing?
A procedural map, generated by the game, runs on cave testing.
Server details
Where does cave testing sit geographically?
Nothing on cave testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.193.180.33:25565.
What Rust version is cave testing on?
cave testing operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does cave testing stay online, and is it up right now?
Right now cave testing is online. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto cave testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.193.180.33:25565.