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66,925 players on Rust servers right now 11,786 servers online 3,511 with players on 190 fresh wipes in the last three hours cave testing: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

cave testing

Key points

  • 0 of 8 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers.
  • The current map has been up 26d 4h, since Saturday 3 October, 08:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,318ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on cave testing

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on cave testing?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does cave testing wipe?

The record holds too few of cave testing's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 4 hours.

Tags and filters

Which Rust Live Stats filters and lists does cave testing show up in?

The Rust Live Stats lists that include cave testing are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on cave testing?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which cave testing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is cave testing at the moment?

0 of cave testing's 8 slots are filled right now. Across the past week the average was 0 players.

What position does cave testing hold among Rust servers?

Player hours over seven days put cave testing at #15,318, in the top 69% of all ranked servers.

Map and rules

What rules does cave testing enforce, and which settings does it use?

The name cave testing carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Can you tell me the map for cave testing?

A procedural map, generated by the game, runs on cave testing.

Server details

Where does cave testing sit geographically?

Nothing on cave testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.193.180.33:25565.

What Rust version is cave testing on?

cave testing operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does cave testing stay online, and is it up right now?

Right now cave testing is online. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto cave testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.193.180.33:25565.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp8
Max players Slots: 8.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.