The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,593, the top 61% of all ranked servers.
- The current map has been up 23d 3h, since Tuesday 6 October, 06:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,593 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 06:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 10:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 00:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 02:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Test Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does Test Server wipe, and at what times?
No next wipe can be predicted for Test Server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 3 hours have passed since this world was generated.
Tags and categories
Where does Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Test Server carry?
These are the tags Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Test Server at the moment?
Test Server reads offline at the moment; the last sighting was 19 days 7 hours ago.
How does Test Server compare with other Rust servers in the rankings?
Player hours over seven days put Test Server at #13,593, in the top 61% of all ranked servers.
Map and rules
Which settings and rules are in force on Test Server?
No gather rate appears in the name Test Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test Server?
A procedural map, generated by the game, runs on Test Server.
Server facts
Which region is Test Server hosted in?
There is no region from Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 104.205.206.212:28015.
What Rust version is Test Server on?
The setup on Test Server is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Test Server, and is it online at the moment?
Test Server is currently offline, with its last appearance 19 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 3 October 2026.
How to join
What is the way to connect to Test Server?
Enter client.connect 104.205.206.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.