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57,845 players on Rust servers right now 11,674 servers online 3,415 with players on 99 fresh wipes in the last three hours Unity Wasteland PVE: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Unity Wasteland PVE

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,399, the top 69% of all ranked servers.
  • The current map has been up 25d 0h, since Saturday 3 October, 10:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,399ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Unity Wasteland PVE

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,399 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
125 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Unity Wasteland PVE?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Unity Wasteland PVE wipe, and at what times?

The record holds too few of Unity Wasteland PVE's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days.

Lists and tags

Where does Unity Wasteland PVE appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Unity Wasteland PVE are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Unity Wasteland PVE carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Unity Wasteland PVE publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Unity Wasteland PVE?

0 of Unity Wasteland PVE's 40 slots are filled right now. The seven-day average for this server is 0 players.

How does Unity Wasteland PVE compare with other Rust servers in the rankings?

Player hours over seven days put Unity Wasteland PVE at #15,399, in the top 69% of all ranked servers.

Settings and map

What settings and rules does Unity Wasteland PVE run?

The name Unity Wasteland PVE carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Unity Wasteland PVE?

Unity Wasteland PVE runs a game-generated procedural map: size 4,500, seed 715936655. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is Unity Wasteland PVE hosted in?

There is no region from Unity Wasteland PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.224.55.71:28018.

How well does Unity Wasteland PVE perform?

The average server fps was 219 over the last 48 hours; the lowest was 137. Buildings, deployables and everything else in the world added up to a maximum of 121,695 entities. Memory use peaked at 4,064 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Unity Wasteland PVE on?

Unity Wasteland PVE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Unity Wasteland PVE stay online, and is it up right now?

Unity Wasteland PVE is up and running at this moment. Based on the uptime it reports, the last restart was about 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto Unity Wasteland PVE?

Enter client.connect 104.224.55.71:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/PymfsRnFyv.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.