The count
LiveLive coverage · EU
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Key points
- 4 of 50 players are on now, 8% full.
- Over the last seven days it averages 2 players, with a peak of 6.
- It ranks #2,270, the top 10% of all ranked servers, and #871 in EU.
- The current map has been up 27d 6h, since Friday 2 October, 12:26 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,270 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 30% in EU, and #129 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 10 players
Friday 2 October 2026, 12:26 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 4
Force wipe
Force wipe peaks at 10 players
Thursday 1 October 2026, 18:13 UTC FW
- Peak
- 10
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
At their busiest, its recent wipes averaged 10 players. Peak population on the latest wipe came 6 hours after it.
When does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe?
Once a month is all Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 6 hours. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress show up in?
The Rust Live Stats lists that include Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress are 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x it appears on the server list.
What meaning do the tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?
These are the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
4 of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress's 50 slots are filled right now. Peak over the past week: 6. Average: 2 players. Peak hour over 48 hours: 17:00 UTC, at 4 players on average.
How does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress compare with other Rust servers in the rankings?
Seven-day player hours place Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at #2,270 overall, in the top 10% of ranked servers and #871 in Europe. The server sits at #129 among quad servers.
Rules and settings
What rules does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress enforce, and which settings does it use?
Gather rates on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress are 2x, as its name states. quad sets the cap: 4 players per group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs a game-generated procedural map: size 4,250, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Which region is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress hosted in?
Its EU tag places Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 104.234.251.154:28015 is its address.
What is performance like on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
It never went below 25 server fps in the last 48 hours, averaging 49. Entity count reached 132,391: buildings, deployables and the rest of the world. The highest memory usage was 4,568 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, and is it online at the moment?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Enter client.connect 104.234.251.154:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustoblivion.uk/.