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103,775 players on Rust servers right now 11,888 servers online 3,956 with players on 413 fresh wipes in the last three hours Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 4 players on now Updated every five minutes

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Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

Key points

  • 4 of 50 players are on now, 8% full.
  • Over the last seven days it averages 2 players, with a peak of 6.
  • It ranks #2,270, the top 10% of all ranked servers, and #871 in EU.
  • The current map has been up 27d 6h, since Friday 2 October, 12:26 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Join
2x quad monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 4 of 50 players

4/ 50players now 8% full
27-day averagepeak 6
#2,270ranktop 10% · #871 in EU
27d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,270 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #129 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Next wipe in 7d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

Wipes

newest first

Wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
running
Players before
4

Force wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
0.8 days
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

At their busiest, its recent wipes averaged 10 players. Peak population on the latest wipe came 6 hours after it.

When does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe?

Once a month is all Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 6 hours. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress show up in?

The Rust Live Stats lists that include Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress are 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x it appears on the server list.

What meaning do the tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?

These are the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

4 of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress's 50 slots are filled right now. Peak over the past week: 6. Average: 2 players. Peak hour over 48 hours: 17:00 UTC, at 4 players on average.

How does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress compare with other Rust servers in the rankings?

Seven-day player hours place Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at #2,270 overall, in the top 10% of ranked servers and #871 in Europe. The server sits at #129 among quad servers.

Rules and settings

What rules does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress enforce, and which settings does it use?

Gather rates on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress are 2x, as its name states. quad sets the cap: 4 players per group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs a game-generated procedural map: size 4,250, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Which region is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress hosted in?

Its EU tag places Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 104.234.251.154:28015 is its address.

What is performance like on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

It never went below 25 server fps in the last 48 hours, averaging 49. Entity count reached 132,391: buildings, deployables and the rest of the world. The highest memory usage was 4,568 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, and is it online at the moment?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Enter client.connect 104.234.251.154:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustoblivion.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.