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38,680 players on Rust servers right now 11,699 servers online 2,939 with players on 94 fresh wipes in the last three hours PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: 0 players on now Updated every five minutes

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PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 8.
  • It ranks #2,305, the top 10% of all ranked servers, and #885 in EU.
  • The current map has been up 27d 8h, since Thursday 1 October, 18:05 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
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quad monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
27-day averagepeak 8
#2,305ranktop 10% · #885 in EU
27d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Players

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,305 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Next wipe in 7d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

17wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first

Force wipe peaks at 17 players

Peak
17
Crowd
–
Lasted
running
Players before
4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Recent wipes on this server averaged a peak of 17 players at their busiest. 47 hours after the latest wipe, the crowd reached its peak.

How often does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe, and at what times?

Once a month is all PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 8 hours. The tags carry a monthly wipe schedule.

Tags and filters

Who is in charge of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The rust.in.ua hostname PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes is shared with 19 other tracked servers, which points to one operator.

Which Rust Live Stats filters and lists does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER show up in?

On Rust Live Stats, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe: that is the tag list PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

0 of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER's 100 slots are filled right now. Averaged across seven days, 2 players; the peak was 8. The busiest hour in the past 48 was 19:00 UTC, averaging 6 players.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER compare with other Rust servers in the rankings?

Seven-day player hours place PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER at #2,305 overall, in the top 10% of ranked servers and #885 in Europe. Ranked against other quad servers, it comes in at #132.

Map and rules

What settings and rules does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?

No gather rate appears in the name PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The limit is 4 players to a group (quad). It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is live on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs a game-generated procedural map of size 4,500. For the map name it lists Anomaly PVE.

Server details

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit geographically?

By its own EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.75.54.58:28023.

What is performance like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Server fps averaged 60 over the last 48 hours, with a low of 54. Entity count reached 158,228: buildings, deployables and the rest of the world. The highest memory usage was 4,703 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?

Rust network protocol 2635 and build 168909 on Linux is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER up now, and how steady is its uptime?

Right now PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is online. Based on the uptime it reports, the last restart was about 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.75.54.58:28023. You can find its website at https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.