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63,000 players on Rust servers right now 11,748 servers online 3,404 with players on 200 fresh wipes in the last three hours Sqibuq's Build: 0 players on now Updated every five minutes

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Sqibuq's Build

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,199, the top 28% of all ranked servers.
  • The current map has been up 16d 14h, since Monday 12 October, 21:11 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak 2
#6,199ranktop 28%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Sqibuq's Build

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,199 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
15 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
3 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
5 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Sqibuq's Build?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does Sqibuq's Build wipe?

Sqibuq's Build's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 14 hours.

Lists and tags

Where does Sqibuq's Build appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Sqibuq's Build are Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Sqibuq's Build?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Sqibuq's Build publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Sqibuq's Build right now?

Live now: 0 players on Sqibuq's Build, out of 30 slots. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.

How does Sqibuq's Build compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Sqibuq's Build is #6,199, placing it in the top 28% of ranked servers.

Settings and map

What settings and rules does Sqibuq's Build run?

The name Sqibuq's Build carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Sqibuq's Build?

Size 3,500, seed 648252: that is the procedural map the game generates for Sqibuq's Build. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Sqibuq's Build in?

There is no region from Sqibuq's Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.234.252.167:28025.

How well does Sqibuq's Build perform?

It never went below 54 server fps in the last 48 hours, averaging 85. Entity count reached 77,035: buildings, deployables and the rest of the world. Up to 2,233 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is Sqibuq's Build on?

Rust network protocol 2635 and build 167584 on Windows is what Sqibuq's Build runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Sqibuq's Build, and is it online at the moment?

Sqibuq's Build is up and running at this moment. Based on the uptime it reports, the last restart was about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Connecting

What steps connect you to Sqibuq's Build?

Enter client.connect 104.234.252.167:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The slot count is 30.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.