The count
LiveLive coverage · Rust server
Hyperlkl
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,425, the top 69% of all ranked servers.
- The current map has been up 15d 6h, since Monday 12 October, 21:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hyperlkl
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,425 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Hyperlkl wipe, and at what times?
Too few wipes are recorded for Hyperlkl to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 15 days 6 hours.
Lists and tags
Where does Hyperlkl appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Hyperlkl are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Hyperlkl carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Hyperlkl publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Hyperlkl?
Live now: 0 players on Hyperlkl, out of 40 slots. Averaged over seven days: 0 players.
Where does Hyperlkl sit in the server rankings?
Player hours over seven days put Hyperlkl at #15,425, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on Hyperlkl?
The name Hyperlkl carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Hyperlkl?
A procedural map of 4,000 with seed 65188, generated by the game, runs on Hyperlkl. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Hyperlkl hosted in?
No region is published by Hyperlkl. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.254.131.178:50002 is its address.
What is performance like on Hyperlkl?
The average server fps was 91 over the last 48 hours; the lowest was 74. Buildings, deployables and everything else in the world added up to a maximum of 93,247 entities. Up to 5,087 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Hyperlkl?
The setup on Hyperlkl is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Hyperlkl, and is it online at the moment?
Right now Hyperlkl is online. The uptime it reports puts the last restart at about 15 days 3 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 12 October 2026.
Getting on
What steps connect you to Hyperlkl?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.254.131.178:50002.