Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
95,616 players on Rust servers right now 11,877 servers online 4,087 with players on 156 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,303, the top 51% of all ranked servers.
  • The current map has been up 5d 0h, since Thursday 22 October, 18:55 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 1
#11,303ranktop 51%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,303 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct21 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.5 days
Players before
0

Force wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
9.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
215 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
191 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
62 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 5 when it did not hold.

On what timetable does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days.

Tags and filters

Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?

The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168912 (Build): The game build is 168912; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Name of Server as Shown on the Client Server List at the moment?

Last seen 4 days 22 hours ago, Name of Server as Shown on the Client Server List is offline right now. Peak over the past week: 1. Average: 0 players.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #11,303, placing it in the top 51% of ranked servers.

Rules and settings

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

Server facts

What location is Name of Server as Shown on the Client Server List in?

There is no region from Name of Server as Shown on the Client Server List. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.28.192.94:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168912 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

Name of Server as Shown on the Client Server List is currently offline, with its last appearance 4 days 22 hours ago. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 14 September 2026.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 104.28.192.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168912,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168912
Build The game build is 168912.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.