The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,303, the top 51% of all ranked servers.
- The current map has been up 5d 0h, since Thursday 22 October, 18:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,303 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 18:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 17:48 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 06:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 18:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.5 days
- Players before
- 0
Force wipe
Force wipe: no peak counted yet
Thursday 1 October 2026, 19:39 UTC FW
- Peak
- –
- Crowd
- –
- Lasted
- 9.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 5 when it did not hold.
On what timetable does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days.
Tags and filters
Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?
The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168912 (Build): The game build is 168912; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Name of Server as Shown on the Client Server List at the moment?
Last seen 4 days 22 hours ago, Name of Server as Shown on the Client Server List is offline right now. Peak over the past week: 1. Average: 0 players.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #11,303, placing it in the top 51% of ranked servers.
Rules and settings
What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.
Server facts
What location is Name of Server as Shown on the Client Server List in?
There is no region from Name of Server as Shown on the Client Server List. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.28.192.94:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168912 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?
Name of Server as Shown on the Client Server List is currently offline, with its last appearance 4 days 22 hours ago. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 14 September 2026.
Connecting
How do you get onto Name of Server as Shown on the Client Server List?
Enter client.connect 104.28.192.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.