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32,618 players on Rust servers right now 11,652 servers online 2,799 with players on 77 fresh wipes in the last three hours Evolution Staging Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Evolution Staging Server

Offline Evolution Staging Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,334, the top 60% of all ranked servers.
  • The current map has been up 28d 6h, since Wednesday 30 September, 21:53 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,334ranktop 60%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Evolution Staging Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,334 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Evolution Staging Server wipe, and at what times?

The record holds too few of Evolution Staging Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 6 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Evolution Staging Server show up in?

On Rust Live Stats, Evolution Staging Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Evolution Staging Server?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): The slot count is 1; ts15 (Group limit): Each team holds 15 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166406 (Build): Build: 166406; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; modded (Modded): The game changes here through plugins or settings, so it is Modded, which Evolution Staging Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Evolution Staging Server?

Evolution Staging Server reads offline at the moment; the last sighting was 28 days 5 hours ago.

What position does Evolution Staging Server hold among Rust servers?

On player hours for the past seven days, Evolution Staging Server sits at #14,334, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on Evolution Staging Server?

Nothing in the name of Evolution Staging Server states a gather rate. The cap on a group is 15 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Evolution Staging Server hosted in?

Nothing on Evolution Staging Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.28.197.254:28015.

What version of Rust is running on Evolution Staging Server?

Rust network protocol 2634 and build 166406 on Windows is what Evolution Staging Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Evolution Staging Server, and is it online at the moment?

At the time of this update, Evolution Staging Server is down, last seen 28 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Connecting

What steps connect you to Evolution Staging Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.197.254:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players The slot count is 1.
ts15
Group limit Each team holds 15 at most.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166406
Build Build: 166406.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.