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Rust Live Stats
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44,965 players on Rust servers right now 11,641 servers online 3,093 with players on 105 fresh wipes in the last three hours skin_test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

skin_test

Offline skin_test is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,822, the top 58% of all ranked servers.
  • The current map has been up 24d 23h, since Sunday 4 October, 09:19 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#12,822ranktop 58%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on skin_test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,822 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does skin_test wipe, and at what times?

The record holds too few of skin_test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does skin_test show up in?

These are the Rust Live Stats lists skin_test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for skin_test signify?

These are the tags skin_test makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is skin_test at the moment?

skin_test is not online at the moment, having last been seen 2 days 15 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does skin_test sit in the server rankings?

Player hours over seven days put skin_test at #12,822, in the top 58% of all ranked servers.

Map and rules

What rules does skin_test enforce, and which settings does it use?

Nothing in the name of skin_test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on skin_test?

A procedural map, generated by the game, runs on skin_test.

Server details

Which region is skin_test hosted in?

Nothing on skin_test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 104.28.214.126:28015.

What Rust version is skin_test on?

Rust network protocol 2635 and build 168909 on Windows is what skin_test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does skin_test stay online, and is it up right now?

skin_test is currently offline, with its last appearance 2 days 15 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to skin_test?

Enter client.connect 104.28.214.126:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.