The count
Live coverage · Rust server
skin_test
Offline skin_test is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 25d 3h, since Sunday 4 October, 09:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on skin_test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does skin_test wipe?
Too few wipes are recorded for skin_test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 3 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does skin_test show up in?
The Rust Live Stats lists that include skin_test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for skin_test signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list skin_test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on skin_test right now?
Last seen 2 days 19 hours ago, skin_test is offline right now. Across the past week the average was 0 players.
What position does skin_test hold among Rust servers?
Player hours over seven days put skin_test at #15,318, in the top 69% of all ranked servers.
Settings and map
What settings and rules does skin_test run?
The name skin_test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on skin_test?
skin_test uses a procedural map, which the game generates.
Server details
Which region is skin_test hosted in?
Nothing on skin_test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 104.28.214.128:28015.
What Rust version is skin_test on?
The setup on skin_test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is skin_test, and is it online at the moment?
As of now, skin_test is offline; the last sighting was 2 days 19 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
Getting on
What is the way to connect to skin_test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.214.128:28015.