Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
36,787 players on Rust servers right now 11,611 servers online 2,913 with players on 75 fresh wipes in the last three hours PVE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

PVE

Offline PVE is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,950, the top 49% of all ranked servers.
  • The current map has been up 8d 3h, since Wednesday 21 October, 04:01 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#10,950ranktop 49%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on PVE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,950 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct6 Oct12 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
12.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
226 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PVE?

Recent wipes on this server averaged a peak of 0 players at their busiest.

When does PVE wipe?

Wipes on PVE come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 3 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does PVE show up in?

The Rust Live Stats lists that include PVE are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on PVE carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which PVE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is PVE at the moment?

Last seen 4 days 12 hours ago, PVE is offline right now. The seven-day average is 1 players, with a peak of 1.

Where does PVE sit in the server rankings?

Ranked by seven-day player hours, PVE is #10,950, placing it in the top 49% of ranked servers.

Rules and settings

Which settings and rules are in force on PVE?

The name PVE carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on PVE?

The map on PVE is procedural, made by the game itself.

Server details

Where does PVE sit geographically?

Nothing on PVE states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 104.28.214.232:28015.

What version of Rust is running on PVE?

Rust network protocol 2635 and build 168909 on Windows is what PVE runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PVE stay online, and is it up right now?

PVE is currently offline, with its last appearance 4 days 12 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.214.232:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.