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42,162 players on Rust servers right now 11,632 servers online 3,029 with players on 90 fresh wipes in the last three hours Evolution Staging Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Evolution Staging Server

Offline Evolution Staging Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,717, the top 70% of all ranked servers.
  • The current map has been up 31d 6h, since Monday 28 September, 01:41 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,717ranktop 70%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Evolution Staging Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,717 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
120 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe days

When does Evolution Staging Server wipe?

The record holds too few of Evolution Staging Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 31 days 6 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Evolution Staging Server show up in?

The Rust Live Stats lists that include Evolution Staging Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Evolution Staging Server?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166406 (Build): Build: 166406; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Evolution Staging Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Evolution Staging Server?

Evolution Staging Server is not online at the moment, having last been seen 28 days 10 hours ago.

Where does Evolution Staging Server sit in the server rankings?

On player hours for the past seven days, Evolution Staging Server sits at #16,717, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on Evolution Staging Server?

No gather rate appears in the name Evolution Staging Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Evolution Staging Server?

A procedural map, generated by the game, runs on Evolution Staging Server.

Server details

Which region is Evolution Staging Server hosted in?

There is no region from Evolution Staging Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 104.28.229.252:28015.

What Rust version is Evolution Staging Server on?

Evolution Staging Server operates on Windows with Rust network protocol 2634 and build 166406. To join, your game must use the same protocol; Steam handles the update for you.

Is Evolution Staging Server up now, and how steady is its uptime?

Evolution Staging Server is currently offline, with its last appearance 28 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Evolution Staging Server?

Enter client.connect 104.28.229.252:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166406
Build Build: 166406.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.