Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
82,249 players on Rust servers right now 11,849 servers online 3,916 with players on 169 fresh wipes in the last three hours TeddyServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TeddyServer

Offline TeddyServer is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,870, the top 60% of all ranked servers.
  • The current map has been up 26d 1h, since Thursday 1 October, 19:16 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 19:16 UTC, in 1d 22h.
Join
biweekly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,870ranktop 60%
26d agolast wipebiweekly schedule
1d 22hnext wipeThu 29 Oct, 19:16 UTC

Players on TeddyServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,870 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 22h

Next wipe Thursday 29 October, 19:16 UTC, in 1d 22h. Biweekly: 14 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 36 on average
47 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
1 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
10 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
14 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
9 / 50
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 5 on average
1 / 50

Quick answers

from the figures on this page

Wipe schedule

On what timetable does TeddyServer wipe?

Estimating TeddyServer's next wipe relies on biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 19:16 UTC. The world you are playing on was built 26 days 1 hours. A two-weekly wipe schedule appears in its tags.

Lists and tags

Which Rust Live Stats filters and lists does TeddyServer show up in?

The Rust Live Stats lists that include TeddyServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TeddyServer?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list TeddyServer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is TeddyServer at the moment?

TeddyServer reads offline at the moment; the last sighting was 26 days ago.

What position does TeddyServer hold among Rust servers?

On player hours for the past seven days, TeddyServer sits at #13,870, inside the top 60% of ranked servers.

Rules and settings

What rules does TeddyServer enforce, and which settings does it use?

No gather rate appears in the name TeddyServer. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TeddyServer?

A procedural map, generated by the game, runs on TeddyServer.

Server facts

Where does TeddyServer sit geographically?

Nothing on TeddyServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 104.28.237.70:28015.

What Rust version is TeddyServer on?

The setup on TeddyServer is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is TeddyServer up now, and how steady is its uptime?

As of now, TeddyServer is offline; the last sighting was 26 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to TeddyServer?

Enter client.connect 104.28.237.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.