The count
Live coverage · Rust server
Local Test Server (No EAC)
Offline Local Test Server (No EAC) is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,919, the top 72% of all ranked servers.
- The current map has been up 21d 6h, since Wednesday 7 October, 14:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server (No EAC)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,919 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local Test Server (No EAC) wipe?
Local Test Server (No EAC)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does Local Test Server (No EAC) show up in?
These are the Rust Live Stats lists Local Test Server (No EAC) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Test Server (No EAC)?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Local Test Server (No EAC) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Local Test Server (No EAC)?
Local Test Server (No EAC) reads offline at the moment; the last sighting was 21 days 6 hours ago.
Where does Local Test Server (No EAC) sit in the server rankings?
Player hours over seven days put Local Test Server (No EAC) at #15,919, in the top 72% of all ranked servers.
Rules and settings
What settings and rules does Local Test Server (No EAC) run?
The name Local Test Server (No EAC) carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is live on Local Test Server (No EAC)?
The map on Local Test Server (No EAC) is procedural, made by the game itself.
Server details
Where does Local Test Server (No EAC) sit geographically?
No region is published by Local Test Server (No EAC). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.28.246.126:28015.
What version of Rust is running on Local Test Server (No EAC)?
The setup on Local Test Server (No EAC) is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Local Test Server (No EAC) up now, and how steady is its uptime?
Local Test Server (No EAC) is currently offline, with its last appearance 21 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Local Test Server (No EAC)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.28.246.126:28015.