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Rust Live Stats
Live
52,840 players on Rust servers right now 11,737 servers online 3,354 with players on 124 fresh wipes in the last three hours Rust Server [Docker] Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Server [Docker] Test

Offline Rust Server [Docker] Test is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,172.
  • The current map has been up 53d 6h, since Saturday 5 September, 16:57 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,172rankno region published
53d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Server [Docker] Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,172 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wiping

How often does Rust Server [Docker] Test wipe, and at what times?

Rust Server [Docker] Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 53 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Server [Docker] Test show up in?

These are the Rust Live Stats lists Rust Server [Docker] Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Rust Server [Docker] Test signify?

These are the tags Rust Server [Docker] Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Rust Server [Docker] Test at the moment?

Rust Server [Docker] Test is not online at the moment, having last been seen 45 days 6 hours ago.

What position does Rust Server [Docker] Test hold among Rust servers?

Ranked by seven-day player hours, Rust Server [Docker] Test is #15,172, placing it in the top – of ranked servers.

Settings and map

What settings and rules does Rust Server [Docker] Test run?

The name Rust Server [Docker] Test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Server [Docker] Test?

Rust Server [Docker] Test uses a procedural map, which the game generates.

Server facts

Where does Rust Server [Docker] Test sit geographically?

Nothing on Rust Server [Docker] Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 104.7.174.182:28015 is its address.

What Rust version is Rust Server [Docker] Test on?

The setup on Rust Server [Docker] Test is Rust network protocol 2633 and build 163493 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Rust Server [Docker] Test, and is it online at the moment?

As of now, Rust Server [Docker] Test is offline; the last sighting was 45 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto Rust Server [Docker] Test?

Enter client.connect 104.7.174.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163493
Build This server runs game build 163493.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.