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101,018 players on Rust servers right now 11,889 servers online 3,946 with players on 400 fresh wipes in the last three hours Ferdi PvE Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Ferdi PvE Test

Offline Ferdi PvE Test is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,894.
  • The current map has been up 44d 9h, since Tuesday 15 September, 08:06 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,894rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ferdi PvE Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,894 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Ferdi PvE Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 7 hours after it.

On what timetable does Ferdi PvE Test wipe?

Ferdi PvE Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 44 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does Ferdi PvE Test show up in?

On Rust Live Stats, Ferdi PvE Test is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Ferdi PvE Test carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Ferdi PvE Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Ferdi PvE Test at the moment?

Ferdi PvE Test reads offline at the moment; the last sighting was 43 days 1 hours ago.

What position does Ferdi PvE Test hold among Rust servers?

On player hours for the past seven days, Ferdi PvE Test sits at #13,894, inside the top – of ranked servers.

Settings and map

What rules does Ferdi PvE Test enforce, and which settings does it use?

No gather rate appears in the name Ferdi PvE Test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Ferdi PvE Test?

Ferdi PvE Test uses a procedural map, which the game generates.

Server details

Which region is Ferdi PvE Test hosted in?

There is no region from Ferdi PvE Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 105.184.28.137:28015.

What version of Rust is running on Ferdi PvE Test?

The setup on Ferdi PvE Test is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Ferdi PvE Test up now, and how steady is its uptime?

As of now, Ferdi PvE Test is offline; the last sighting was 43 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Ferdi PvE Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 105.184.28.137:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.