The count
Live coverage · Rust server
Project Ferrick Dev
Offline Project Ferrick Dev is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,508, the top 71% of all ranked servers.
- The current map has been up 47d 3h, since Friday 11 September, 20:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Project Ferrick Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,508 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 20 September 2026, 20:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Project Ferrick Dev?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
When does Project Ferrick Dev wipe?
Too few wipes are recorded for Project Ferrick Dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 47 days 3 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Project Ferrick Dev show up in?
On Rust Live Stats, Project Ferrick Dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Project Ferrick Dev signify?
These are the tags Project Ferrick Dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Project Ferrick Dev right now?
Project Ferrick Dev reads offline at the moment; the last sighting was 35 days ago.
What position does Project Ferrick Dev hold among Rust servers?
Player hours over seven days put Project Ferrick Dev at #15,508, in the top 71% of all ranked servers.
Map and rules
Which settings and rules are in force on Project Ferrick Dev?
The name Project Ferrick Dev carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Project Ferrick Dev?
A procedural map, generated by the game, runs on Project Ferrick Dev.
About the server
Where does Project Ferrick Dev sit geographically?
Nothing on Project Ferrick Dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 108.226.201.60:28015 is its address.
What Rust version is Project Ferrick Dev on?
Rust network protocol 2633 and build 163207 on Windows is what Project Ferrick Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Project Ferrick Dev stay online, and is it up right now?
As of now, Project Ferrick Dev is offline; the last sighting was 35 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 September 2026.
Getting on
What is the way to connect to Project Ferrick Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 108.226.201.60:28015.