The count
Live coverage · Rust server
Destroyed
Offline Destroyed is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,077, the top 50% of all ranked servers.
- The current map has been up 3d 7h, since Sunday 25 October, 20:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Destroyed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,077 today
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 20:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 23:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 10.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 21:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 13:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 13:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 15:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 16:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 16:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Show 1 earlier wipe
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:16 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Destroyed?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Destroyed wipe?
Destroyed wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 7 hours have passed since this world was generated.
Tags and categories
Where does Destroyed appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Destroyed are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Destroyed?
gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Destroyed publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Destroyed at the moment?
Last seen 3 days 4 hours ago, Destroyed is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does Destroyed sit in the server rankings?
Ranked by seven-day player hours, Destroyed is #11,077, placing it in the top 50% of ranked servers.
Rules and settings
Which settings and rules are in force on Destroyed?
No gather rate appears in the name Destroyed. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Destroyed?
Destroyed uses a procedural map, which the game generates.
About the server
Which region is Destroyed hosted in?
Nothing on Destroyed states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 108.55.227.70:28015.
What version of Rust is running on Destroyed?
The setup on Destroyed is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Destroyed up now, and how steady is its uptime?
At the time of this update, Destroyed is down, last seen 3 days 4 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 26 September 2026.
How to join
What is the way to connect to Destroyed?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 108.55.227.70:28015.