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41,781 players on Rust servers right now 11,700 servers online 3,029 with players on 99 fresh wipes in the last three hours Oxydized PVE | Testing: 0 players (offline) Updated every five minutes

Live coverage · NA

Oxydized PVE | Testing

Offline Oxydized PVE | Testing is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,497, and #1605 in NA.
  • The current map has been up 55d 7h, since Thursday 3 September, 17:40 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Join
monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,497rank#1605 in NA
55d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Oxydized PVE | Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,497 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Next wipe in 7d 17h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
65 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
40 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
46 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
77 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
26 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
12 / 200

Quick answers

from the figures on this page

Wipe days

How often does Oxydized PVE | Testing wipe, and at what times?

An estimate from the force wipe gives Oxydized PVE | Testing's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 55 days 7 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and filters

Where does Oxydized PVE | Testing appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Oxydized PVE | Testing are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Oxydized PVE | Testing carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America, which Oxydized PVE | Testing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Oxydized PVE | Testing?

Last seen 42 days 12 hours ago, Oxydized PVE | Testing is offline right now.

What position does Oxydized PVE | Testing hold among Rust servers?

Seven-day player hours place Oxydized PVE | Testing at #15,497 overall, in the top – of ranked servers and #1,605 in North America.

Settings and map

What settings and rules does Oxydized PVE | Testing run?

Nothing in the name of Oxydized PVE | Testing states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Which map is live on Oxydized PVE | Testing?

The map on Oxydized PVE | Testing is procedural, made by the game itself.

Server facts

Which region is Oxydized PVE | Testing hosted in?

The NA tag on Oxydized PVE | Testing lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 109.158.206.138:28015.

What version of Rust is running on Oxydized PVE | Testing?

The setup on Oxydized PVE | Testing is Rust network protocol 2633 and build 163794 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is Oxydized PVE | Testing up now, and how steady is its uptime?

As of now, Oxydized PVE | Testing is offline; the last sighting was 42 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Connecting

What steps connect you to Oxydized PVE | Testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.158.206.138:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.