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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours Fire Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Fire Test

Offline Fire Test is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 3 players are on at the last check, 33% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,937, the top 54% of all ranked servers.
  • The current map has been up 26d 0h, since Saturday 3 October, 11:39 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 3 players

1/ 3players now 33% full
17-day averagepeak 1
#11,937ranktop 54%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Fire Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,937 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep4 Oct11 Oct17 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Fire Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 29 hours in.

How often does Fire Test wipe, and at what times?

The record holds too few of Fire Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days.

Lists and tags

Where does Fire Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Fire Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Fire Test carry?

These are the tags Fire Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Fire Test at the moment?

Last seen 2 days 18 hours ago, Fire Test is offline right now. The seven-day average is 1 players, with a peak of 1.

How does Fire Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Fire Test sits at #11,937, inside the top 54% of ranked servers.

Rules and settings

Which settings and rules are in force on Fire Test?

The name Fire Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Fire Test?

A procedural map, generated by the game, runs on Fire Test.

Server details

What location is Fire Test in?

There is no region from Fire Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.171.98.79:28015 is its address.

What Rust version is Fire Test on?

Rust network protocol 2635 and build 167398 on Windows is what Fire Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Fire Test stay online, and is it up right now?

At the time of this update, Fire Test is down, last seen 2 days 18 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 21 September 2026.

Connecting

How do you get onto Fire Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.171.98.79:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp3
Max players Slots: 3.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.