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103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours TruePvE Procedural: 0 players on now Updated every five minutes

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TruePvE Procedural

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,289, the top 69% of all ranked servers.
  • It resets its world every few hours: 9 new worlds this week, none of them a wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,289ranktop 69%
resetsno wipes9 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on TruePvE Procedural

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,289 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

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Players before
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New world

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New world

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New world

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New world

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Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
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205 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
59 / 100
RaidLab
groups of 8+ · 33 on average
200 / 50
EU Hub 01
EU · groups of 1000+ · 23 on average
2 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
2 / 300
Warriors
groups of 8+ · 2 on average
2 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does TruePvE Procedural wipe?

A new world comes every few hours on TruePvE Procedural, which means resets rather than wipes and no schedule to follow.

Tags and filters

Where does TruePvE Procedural appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TruePvE Procedural fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What meaning do the tags on TruePvE Procedural carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which TruePvE Procedural publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is TruePvE Procedural at the moment?

0 of TruePvE Procedural's 100 slots are filled right now. Across the past week the average was 0 players.

What position does TruePvE Procedural hold among Rust servers?

On player hours for the past seven days, TruePvE Procedural sits at #15,289, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on TruePvE Procedural?

No gather rate appears in the name TruePvE Procedural. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TruePvE Procedural?

TruePvE Procedural runs a game-generated procedural map: size 1,024, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists CraggyIsland.

About the server

Which region is TruePvE Procedural hosted in?

Nothing on TruePvE Procedural states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 109.195.19.208:29015.

How well does TruePvE Procedural perform?

It never went below 10 server fps in the last 48 hours, averaging 10. It supported up to 3,198 entities, covering buildings, deployables and all other objects. The highest memory usage was 630 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is TruePvE Procedural on?

The setup on TruePvE Procedural is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TruePvE Procedural, and is it online at the moment?

TruePvE Procedural is up and running at this moment. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to TruePvE Procedural?

Enter client.connect 109.195.19.208:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.